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NPC Generator

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Advanced [show]


Salasar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying brass crest a little too much giving a sharp brass color. He has gleaming, smiling red eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: Immigrant, Religious. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Salasar Bhenkumbyrznaax, Male Dragonborn Barbarian 5
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Ramsay, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and wears just a brown suit. Her long white hair is drawn into a two foot long braid. Her gray eyes dart from person to person.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a minor phobia of water and hates getting wet.

History: She was born in the north. Her childhood dream was to be a Laborer, but she was a colossal failure. She ran away from her former home and has been making her living as a Glassblower for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out; and she feels threatened by others

Flaws: Cynical, Fearful. Bonds: Immigrant, Job, Slave. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Melissa Ramsay, Female Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Susannah Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. She has slicked back auburn hair. Her fierce violet eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gifted student she started as a Sellsword, but she got bored and became a Spice Merchant. She then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Flaws: Impulsive, Disease, Insomniac. Bonds: Slave, Job. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Susannah Withrethin, Female Half-Elf Expert 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Arava Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is well dressed, but even with her fine clothing she looks run-down. She has styled her scarlet crest well, parting it to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a minor phobia of water and hates getting wet.

History: Arava was raised in a hard working conservative environment. Arava abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She'd like to take her coworkers down a peg; and a need for knowledge about a nearby landmark

Flaws: Insane, Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Arava Vangdondalor, Female Dragonborn Warrior 7
Medium (6'6") Dragonborn, Neutral Evil (CR 7)
Armor Class 8
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)7 (-2) 14 (+2)8 (-1) 8 (-1)13 (+1)
Skills Athletics +8, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 2d8+5, Ranged +1 / 2d8-2, Grapple +2

Possessions: 400 gp. Red spinel (70 gp). Sardonyx (40 gp). Amber (70 gp). Rose (40 gp). 1 Minor magic item.


Social Check DCs

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