Alice Easton, Female Human [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a violet coat with black slacks. She carries a battered longbow and tarnished longsword as well. Her long blonde hair reaches down to her waist. Her blue eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic woman, Alice's first love is herself. Her second love is also herself. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was always a brilliant, if unscrupulous mind. Her father was very strict, and drilled into her lessons on being the perfect lady. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the north
Ideals: Fighting, Impeccable, Entrepeneur, Logical. Flaws: Insane. Occupation: Beggar
Voice: French accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1800 sp.
Ekemon Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He prefers to wear flannel. He has red hair. His gold eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Halfling culture. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Someone believes him a fraud; and he desires power and/or immortality
Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Criminal record, Enemies. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 5000 sp. Golden yellow topaz (800 gp). 1 Minor magic item.
Agnes Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears light armors faded through time and improper care. Her auburn hair is cut short with large spiked bangs in the front. She has gleaming, smiling green eyes.
Personality: She has always had a great fascination with Tiefling culture. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by goblins. Agnes was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: Tiefling compassion.
Flaws: Racist, Secretive. Bonds: Religious, Enemies. Occupation: Bather
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Auran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: White pearl (60 gp).
Antrara Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. She has green crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Antrara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Money/treasure.
Ideals: Extrovert. Bonds: Rich, Criminal record, Enemies. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1000 gp. Rose (80 gp). Blue sapphire (1100 gp).
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