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NPC Generator

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Advanced [show]


Right-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'5". He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze, and his gloved hand is found clutching a glaive. He has moderate length red fur. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a necromancer, Right-Handed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Mentor, Immigrant. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Right-Handed Candle, Male Tabaxi Warlock 10
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 220 pp. Silver pearl (130 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp). Sard (60 gp). White pearl (130 gp). Golden yellow topaz (900 gp). Peridot (60 gp).


Social Check DCs


Diesa Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown tunic with pastel highlights, and long green pants that bunch up around her shoes, and she perpetually has her halberd ready. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of herself, she believes she is the best Mercenary born in the past three hundred years. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She would like to get married and retire; and she's attracted to the pc

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Rich, Has a crush. Occupation: Mercenary

Voice: Deep voice with rolling R's

Attributes [hide]

Diesa Loderr, Female Dwarf Paladin 4
Medium (4'0") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Uadjit Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a top hat to cover her moderate length white crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often; and retire the richest woman in the west

Ideals: Entrepeneur, Athletic, Gifted. Flaws: Insane. Bonds: Poor. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Uadjit Orexijandilin, Female Dragonborn Aristocrat 5
Medium (6'8") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 16 (+3)10 (+0)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Rhodochrosite (12 gp). Aquamarine (300 gp). Iolite (20 gp). Zircon (20 gp).


Social Check DCs


Fibblestib Folkor, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Fibblestib was born in the east. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Slave, Criminal record. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Fibblestib Folkor, Male Gnome Druid 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)16 (+3) 12 (+1)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Giant, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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