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NPC Generator

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Advanced [show]


Dûgz Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He is portly but not overly obese. He has a long red beard with little hanging trinkets. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dûgz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Dûgz Cooper, Male Half-Orc Wizard 4
Medium (6'2") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Zircon (50 gp). Aquamarine (300 gp).


Social Check DCs


Rangrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his silver hair to look like a famous performer. He has green eyes.

Personality: Rangrim wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east to a Layabout, Rangrim learned a great deal about his father's area of expertise. A gifted student he started as a Detective, but he got bored and became a Layabout. He has achieved small success as a Layabout.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Logical, Fighting. Bonds: Job. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Rangrim Aranore, Male Dwarf Fighter 3
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)15 (+2) 11 (+0)9 (-1)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Krusk Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long black beard with little hanging trinkets. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a mountains tribe. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Krusk Lindsey, Male Half-Orc Bard 5
Medium (5'10") Half-Orc, Lawful Evil (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 20000 cp. Violet garnet (700 gp). Star ruby (1000 gp). Tourmaline (100 gp).


Social Check DCs


Medrash Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His rusty crest is knotted and matted. His red eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Weaver, Medrash learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He became a Weaver soon after.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Bonds: Rich, Immigrant, Adventurer, Job. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Medrash Argenthrixus, Male Dragonborn Fighter 16
Medium (6'6") Dragonborn, Chaotic Good (CR 16)
Armor Class 11
Hit Points 106 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 12 (+1)19 (+4)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1

Possessions: 3000 gp. Chrysoberyl (90 gp). Alexandrite (1500 gp). Banded agate (11 gp). Moonstone (40 gp). Chrysoberyl (90 gp). Alexandrite (1500 gp). Zircon (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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