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NPC Generator

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Advanced [show]


Roge Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white coat over a pastel low-cut shirt, and a feathered hat upon his head. His brown hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the east. Through the years after Roge was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Roge's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Roge and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Insomniac, Antagonistic, Shy. Bonds: Poor, Immigrant. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roge Goldfound, Male Halfling Barbarian 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 11
Languages Common, Halfling, Terran, Orc, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp.


Social Check DCs


Dazzazn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His crest is green and very short. He has gleaming, smiling red eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a very good compulsive liar and kleptomaniac.

History: He was always a brilliant, if unscrupulous mind. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Dazzazn Tiammanthyllish, Male Dragonborn Fighter 12
Medium (6'4") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 72 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 9 (-1)17 (+3) 11 (+0)17 (+3)
Skills Acrobatics +7, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Giant, Gnome
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: 3000 gp. White pearl (70 gp). Red spinel (70 gp). Jet (70 gp). Star ruby (900 gp). Brown-green garnet (70 gp). Chalcedony (30 gp).


Social Check DCs


Pallabar Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears his chestnut hair down. His blue eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: He got into the Barber business at a young age. Pallabar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pallabar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Military, Job, Criminal record, Family. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pallabar Reese, Male Gnome Bard 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 4 (-3)8 (-1)
Skills Acrobatics +6, Persuasion +1
Senses Passive Perception 7
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 14000 cp. Fiery yellow corundum (1200 gp). Banded agate (16 gp). 1 Minor magic item.


Social Check DCs


Gerard Norton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying silver hair a little too much giving a sharp silver color. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Gerard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Family, Immigrant. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Norton, Male Human Fighter 7
Medium (5'4") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 79 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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