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NPC Generator

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Advanced [show]


Yurgunn Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her black hair is still thick. Her blue eyes lackadaisically let the world flow into them.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born blind and as such lacked many opportunities for work. Yurgunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Flaws: Disease, Racist. Bonds: Nature, Immigrant, Adventurer. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Yurgunn Holderhek, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 4000 cp.


Social Check DCs


Ombul Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light white in addition to tight pants. His hair, while still mostly blonde, has prominent grey streaks. He has a dull look in his amber eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has recently gotten a pet goose that steals things from people.

Motivation: He has passion for adventuring and risk; and to unite with his sister

Flaws: Shy. Bonds: Criminal record, Immigrant, Adventurer, Family. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Ombul Bigheart, Male Halfling Bard 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Celestial, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 800 gp.


Social Check DCs


Adrex Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His long red crest is drawn into a two foot long braid. His red eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Slave, Rich, Adventurer. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Adrex Imbixtellrhyst, Male Dragonborn Wizard 8
Medium (6'8") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Iolite (70 gp). Emerald (900 gp). White pearl (120 gp). Rose (70 gp).


Social Check DCs


Faral Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries a battered sword and tarnished sickle as well. She has moderate length auburn hair. She tend to wears goggles to shield her eyes.

Personality: Cocky and sure of herself, she believes she is the best Stableman born in the past three hundred years. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She got into the Stableman business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Detective, but doesn't like to broadcast it.

Motivation: She is greedy.

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Job, Family. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Faral Sherman, Female Half-Elf Wizard 3
Medium (5'9") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs

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