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NPC Generator

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Advanced [show]


Gorfel Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He carries a battered rapier and tarnished flail as well. His long brown hair is drawn into a two foot long braid. He has hazel eyes and a white hat with a violet feather.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of southern immigrants he idolized his mother. Through the years after Gorfel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gorfel's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Opinionated, Logical. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Gorfel Tickle, Male Half-Orc Bard 6
Medium (6'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purban Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple white robe with brown stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and very short. His eyes are green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is a Lamia in disguise. Like his mother and his sister before him, after school he went straight into learning to become a Sellsword. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is unsatisfied with his job; and he's attracted to the pc

Ideals: Opinionated, Entrepeneur. Bonds: Adventurer, Job, Has a crush. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Purban Brightmoon, Male Halfling Aristocrat 8
Small (3'4") Halfling, True Neutral (CR 8)
Armor Class 12
Hit Points 34 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 9 (-1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 50 pp. Eye agate (6 gp).


Social Check DCs


Broce Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. His violet eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Broce will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich eastern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption; and to get a good night's sleep

Ideals: Extrovert, Logical. Flaws: Insomniac. Bonds: Rich, Criminal record. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Broce Maekkelferce, Male Gnome Adept 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 8 (-1)8 (-1)
Skills Intimidation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 sp. 1 Half-Plate. 1 Buckler. 1 Half-Plate.


Social Check DCs


Ogg Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants, and carries flails. He has a very tight haircut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Unemployed in town.

History: Sold as a small child to a necromancer, Ogg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ogg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting. Flaws: Secretive. Bonds: Job, Mentor, Nature. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Ogg Bradly, Male Half-Orc Ranger 2
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)7 (-2) 10 (+0)9 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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