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NPC Generator

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Advanced [show]


Cloak Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of tridents, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her fur is short and orange. Her eyes are likewise copper.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Cloak lived on a farm with her father, near the main road leading to a nearby town. Cloak was born on a far western desert where she grew up under the tutelage of her father, an expert Miller. She has since lost track of the people in her past.

Motivation: To unite with her brother.

Ideals: Entrepeneur, Fighting, Philantrophist. Bonds: Family, Immigrant. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Cloak Treat, Female Tabaxi Rogue 4
Medium (5'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Paelias Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A 5'0" northern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy red beard and wild red hair. His eyes are a pleasant violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal singing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence, Artistic. Flaws: Shy. Bonds: Immigrant. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Paelias Ariessus, Male Elf Ranger 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 5 (-3)10 (+0) 12 (+1)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 12000 cp. 1 Smokesticks. 2 Thunderstones.


Social Check DCs


Fulbar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His hair is long and auburn with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Logical, Athletic. Flaws: Mundane. Bonds: Rich, Guardian. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Fulbar Wildheart, Male Halfling Fighter 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 12 (+1)5 (-3)
Skills Persuasion -1
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Dûgza Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to hide his balding. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His job bores him to no end. He has decided to make it more interesting.

History: The child of northern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Dûgza Quinton, Male Half-Orc Sorcerer 4
Medium (6'9") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)10 (+0) 7 (-2)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 gp. Iolite (50 gp). Star rose quartz (50 gp). 1 Minor magic item.


Social Check DCs

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