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NPC Generator

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Advanced [show]


Ghaliver Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered white stockings. He is physically well-built. His brown hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Bonds: Poor, Guardian, Religious, Mentor. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Ghaliver Whispermouse, Male Halfling Rogue 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 15
Hit Points 15 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)11 (+0) 7 (-2)17 (+3)
Skills History +3, Medicine +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His auburn hair is thinning but still full. He has gleaming, smiling green eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north to a Bounty Hunter, Tod learned a great deal about his father's area of expertise. He has had some formal poetry training, and achieved minor success. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Shy. Bonds: Job. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Tod Fatrabbit, Male Halfling Monk 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Nimble Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a pastel suit, brown shirt, and blue tie. His red fur is still thick. He has gleaming, smiling green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Nimble was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Nimble's mother didn't care for him much, and the feeling was mutual. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety.

Flaws: Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Nimble Wind, Male Tabaxi Cleric 15
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 115 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)8 (-1) 17 (+3)12 (+1)
Skills Deception +6, Insight +8
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 800 pp. Black opal (500 gp). Alexandrite (1600 gp). Deep green spinel (120 gp). Moonstone (40 gp). Pink diamond (5000 gp). Aquamarine (1600 gp). 1 Medium magic item.


Social Check DCs


Juliana Hayley, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears brown trousers with tan and black striped suspenders. She wears various colorful collared shirts. She has slicked back golden hair. Her fierce brown eyes like to dwell on things.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Impeccable, Entrepeneur. Flaws: Disease, Greedy. Bonds: Job. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Juliana Hayley, Female Human Fighter 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 14 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)17 (+3) 13 (+1)6 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Infernal, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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