Griselda Paxton, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman has a large grey mantle and cape that has been intricately interwoven into her yellow robe. Her chestnut hair, when down, is lengthy. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Griselda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is afraid of women and trembles around them
History: She was raised in a forest tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is not mentally stable, and does not behave rationally
Ideals: Extrovert, Fighting. Flaws: Shy. Bonds: Poor, Nature. Occupation: Sailor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 1 Masterwork studded leather.
Yvonne Rutherford, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman dresses in collared shirts and wears a proper scarf over her head, and a wedding ring on her right hand. Her long red hair reaches down to her waist. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This woman loves writing and to teach people writing more than just about anything. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to loving parents in a slum to the south. She was taken from her home at a very young age. After a long history of fighting, Yvonne and her spouse have recently divorced.
Motivation: Wishes to resurrect an old love.
Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Poor, Slave. Occupation: Bricklayer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 23 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 8000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).
Mindartis Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. He sports a long auburn beard, and similarly colored long hair. This violet eyed westerner is not easily forgotten.
Personality: He is extraordinarily eccentric. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Mindartis was born in the west. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Persistence. Flaws: Insane. Bonds: Family, Mentor. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Dûshrat Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a white armored body suit, with a simple brown line shooting up and back down. He wears a top hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out
Ideals: Passionate, Entrepeneur, Gifted. Bonds: Slave. Occupation: Tanner
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 7 (-2) | 8 (-1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!


