Kassoon
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NPC Generator

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Advanced [show]


Azzakh Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Adventurer, and he perpetually has his spear ready. His long silver crest is drawn into a two foot long braid. His eyes are red.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Shepherd, but he got bored and became a Adventurer. He has worked as a Adventurer like his father before him.

Motivation: Further expansion of business.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Job, Military. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Azzakh Mohradyllion, Male Dragonborn Monk 10
Medium (6'5") Dragonborn, Neutral Evil (CR 10)
Armor Class 14
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 300 pp. 1 Minor magic item.


Social Check DCs


Gilbert Stratford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gilbert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilbert. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and human compassion

Ideals: Joker. Flaws: Racist. Bonds: Slave, Nature, Criminal record. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Gilbert Stratford, Male Human Commoner 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Rimmon Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'5". He wears a black costume with the symbols of his god on his torso, and his gloved hand is found clutching a warhammer. His hair is black and curly. His red eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: Gifted from a young age, Rimmon studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his writing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Ideals: Joker, Gifted, Artistic. Bonds: Adventurer, Religious. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Rimmon Pain, Male Tiefling Fighter 8
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 8 (-1)15 (+2)
Skills Arcana +6, Stealth +4
Senses Passive Perception 9
Languages Common, Aquan, Infernal, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1400 gp. Banded agate (11 gp). Blue quartz (11 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is chestnut and very short. His gold unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He was granted necromantic powers by his dying brother.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and to be a locksmith again

Ideals: Gifted. Flaws: Disease. Bonds: Job. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Bathin Doom, Male Tiefling Ranger 8
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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