Gorga Beckwith, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears white leather gloves, a white jacket, and tight pants. She keeps her long silver hair kept up in a rat tail. Her fierce gray eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is able to make almost anything out of random pieces of junk.
History: The child of southern immigrants she idolized her father. After coming to the age of reason, Gorga took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now travels the world, in search of power and loot.
Motivation: She loathes her own lifestyle; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Immigrant, Adventurer. Occupation: Apothecary
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 11 (+0) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 13000 sp.
Ootah Alston, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She is portly but not overly obese. Her hair is red and curly. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She believes the world needs to unite to get rid of brigands once and for all.
History: Born in the north her family was never financially stable. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's repulsed by the PC; and wants her loneliness to end
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Poor, Enemies, Has a crush. Occupation: Butcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Keth Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is still thick. His hazel eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 4 years old his parents immigrated from the west. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Fighting, Entrepeneur. Bonds: Immigrant, Rich, Criminal record. Occupation: Apothecary
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 76 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 17 (+3) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 15000 sp.
Theirastra Fasharash, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her moppish chestnut hair is in a traditional bowl cut. She wears a mask on her face.
Personality: Overbrimming with self-confidence, Theirastra isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She would rather hide behind her crafts than deal with other people.
History: She got into the Bricklayer business at a young age. Theirastra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.
Motivation: She wants to meet her childhood hero; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!


