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NPC Generator

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Advanced [show]


Roger Beitz, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown cloak and cross-gartered blue stockings. His red hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny ruby earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He comes from a rich western family. Roger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roger decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Roger Beitz, Male Human Druid 10
Medium (5'11") Human, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 15 (+2)6 (-2)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: Lapis lazuli (15 gp). Freshwater pearl (15 gp). Aquamarine (200 gp). Sardonyx (80 gp). Banded agate (15 gp). Black opal (500 gp). Red garnet (130 gp). Banded agate (15 gp). 1 Minor magic item.


Social Check DCs


Rangrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light grey in addition to tight pants. His auburn hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Cook, Rangrim learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Optimist. Flaws: Secretive. Bonds: Job, Adventurer, Religious. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Rangrim Bloodkith, Male Dwarf Druid 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 70 gp.


Social Check DCs


Myria Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'10" and is a bit bulky. She is very muscular particularly in the legs. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her moppish brown hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Around other people she will do her best to conceal her emotions and appear jolly.

History: The child of northern immigrants she idolized her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She left for the north, certain she would find work there.

Motivation: She is greedy.

Flaws: Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Myria Sunmeadow, Female Halfling Druid 14
Small (2'10") Halfling, Neutral Good (CR 14)
Armor Class 15
Hit Points 73 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Athletics +7, Stealth +9
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 5000 gp. Rhodochrosite (4 gp). Black star sapphire (500 gp). Golden yellow topaz (600 gp). Lapis lazuli (4 gp). Banded agate (4 gp). Deep blue spinel (600 gp). Azurite (4 gp). 1 Medium magic item.


Social Check DCs


Gimurt Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a brown suit. His hair is silver and very short. He has several tiny aquamarine earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: He was raised in a desert tribe. He worked as a nervous Locksmith and found it very stressful. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Money/treasure.

Ideals: Fighting, Professionalism. Bonds: Rich, Nature, Job. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Gimurt Graybeard, Male Dwarf Warrior 3
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 12 (+1)7 (-2)
Skills Athletics +4, Deception +0
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. White pearl (70 gp). Obsidian (9 gp). Red-brown spinel (70 gp).


Social Check DCs

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