Reddlepop Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'5" and is wearing a long, tan, dusty cloak. Her right hand appears badly burned and disfigured. Her hair, while still mostly white, has prominent grey streaks. She wears crescent spectacles with a black brim.
Personality: Reddlepop wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has been saving her money to try and buy her sister's freedom.
Motivation: To settle down with her crush; and to unite with her sister
Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Family, Has a crush. Occupation: Servant
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 18000 cp. Red garnet (120 gp). Moss agate (4 gp). Bloodstone (70 gp). Freshwater pearl (4 gp). 1 Antitoxin. 1 Everburning torch. 4 Smokesticks. 4 Alchemist’s fire.
Dagger Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears a pastel collared shirt and yellow skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her yellow fur, when down, is lengthy. Her copper eyes dart around the room hyper actively observing anyone and anything.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the south her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Healer work with an outfit from a few towns over. Healer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Healer for hire.
Motivation: She desires power and/or immortality; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Justice. Flaws: Greedy. Bonds: Poor, Job, Adventurer. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Chaedi Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'11". She wears loose pants and a collared shirt complete with sweater beneath her coat, and her gloved hand is found clutching a scimitar. Her hair is short and black. Her fierce gray eyes like to dwell on things.
Personality: She has a massive crush on the younger sibling of the Farmer who has hired her part-time. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born in the south her family was never financially stable. Her father was very strict, and drilled into her lessons on being the perfect lady. Days after completing her studies, news broke out that her hometown was attacked by drow. Chaedi was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: To clean up the streets; and she's in love
Ideals: Impeccable. Bonds: Has a crush, Enemies, Poor, Guardian. Occupation: Farmer
Voice: Italian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. Sardonyx (30 gp). Fire opal (900 gp). Banded agate (14 gp). 1 Silk rope. 1 Masterwork Musical instrument.
Bork Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears a white shirt with thin red vertical stripes and brown pants. His left leg appears badly burned and disfigured. His black hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north his family was never financially stable. Bork abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Adventurer. Occupation: Stylist
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 11)
Armor Class 13
Hit Points 41 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 700 gp. Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


