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NPC Generator

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Advanced [show]


Irann Dmitriyev, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a yellow poncho over her likewise colored trousers and shirt. She has done her best to style her chestnut hair to look like a famous performer. Her brown eyes lackadaisically let the world flow into them.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her mother raised her in a mountain cabin. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Irann Dmitriyev, Female Half-Elf Rogue 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 5 (-3)16 (+3) 10 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Auran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Greeba Hastings, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a white vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her white boots flare out at the collars. Her auburn hair is cut jaggedly and amateurishly. Her eyes are brown and she is always smoking a pipe.

Personality: She dislikes all the random violence that takes place in the north. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a forest tribe. Greeba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She got away from her former life and has fallen to alcoholism.

Motivation: She is currently in port desperately looking for someone to get her out; and she doesn't get along with people that don't share her tastes

Ideals: Pacifist. Flaws: Addict. Bonds: Poor, Slave, Nature. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Greeba Hastings, Female Half-Orc Rogue 10
Medium (6'5") Half-Orc, Lawful Evil (CR 10)
Armor Class 10
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)9 (-1) 11 (+0)7 (-2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 70 pp. Emerald (1400 gp). Canary diamond (4000 gp). Black pearl (300 gp). Obsidian (13 gp). 1 Minor magic item.


Social Check DCs


Tana Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her long blonde hair kept up in a rat tail. Her eyes are a pleasant gray.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Poor, Criminal record, Job. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Tana Musgraben, Female Gnome Warrior 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: 60 gp. Zircon (20 gp).


Social Check DCs


Jarsali Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She loves telling others what to do and how they should feel about things. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tailor work with an outfit from a few towns over. Tailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Tailor job now, and dutifully fulfills any obligations she has.

Motivation: She doesn't get along with people that don't share her tastes; and to find somewhere to settle down

Ideals: Opinionated, Impeccable. Flaws: Forgetful, Mundane. Bonds: Job. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Jarsali Ilphelkiir, Female Half-Elf Monk 1
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. Brown-green garnet (80 gp).


Social Check DCs

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