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NPC Generator

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Advanced [show]


Ranala Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She has moderate length white hair. Her eyes are amber and catlike.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. After months of barely getting by, Ranala managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Disease, Impulsive. Bonds: Rich, Criminal record. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Ranala Dunben, Female Gnome Wizard 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Rock crystal (70 gp). Chrysoberyl (140 gp). 1 Minor magic item.


Social Check DCs


Hupe Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy red hair. His eyes are a pleasant blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a very good compulsive liar and kleptomaniac.

History: Born in the east to a Servant, Hupe learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Philantrophist. Bonds: Poor, Criminal record, Job, Adventurer. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Hupe Fastfoot, Male Halfling Monk 4
Small (3'3") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)15 (+2) 7 (-2)16 (+3)
Skills Intimidation +5, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tarhun Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, green cloak. His scarlet crest is lengthy. His gold eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Detective, who enjoyed hunting, Tarhun was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Entrepeneur. Bonds: Has a crush, Nature, Family, Slave. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Tarhun Dhyrktelonis, Male Dragonborn Barbarian 6
Medium (6'2") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 56 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Ignan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 900 gp. Red spinel (70 gp). Bloodstone (20 gp). Black pearl (400 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Kansif Harrington, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, brown shirt, and violet tie. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. Her hair is cut close to her head. She has blue eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born on a small isolated farm. She found a children's book about a Half-Orc Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has worked as a Bounty Hunter like her mother before her.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new bounty hunter responsibilities is difficult

Flaws: Shy. Bonds: Job, Nature, Adventurer. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kansif Harrington, Female Half-Orc Barbarian 1
Medium (5'2") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 6 (-2)11 (+0)
Skills Animal Handling +0, History +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Azurite (6 gp).


Social Check DCs

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