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NPC Generator

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Advanced [show]


Tûgog Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of glaives, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His blonde hair is cut short with large spiked bangs in the front. His fierce blue eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Tûgog isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He now owns his own business.

Motivation: Retire the richest man in the south; and wants to open a new tavern

Ideals: Fighting, Impeccable, Extrovert, Entrepeneur. Bonds: Rich, Job. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Tûgog Addington, Male Half-Orc Bard 7
Medium (6'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1 Minor magic item.


Social Check DCs


Soveliss Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His hair, while still mostly silver, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is an amazing painter.

History: Soveliss was born the youngest of three triplets. After coming to the age of reason, Soveliss took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent mother.

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Soveliss Hildenman, Male Half-Elf Fighter 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 6 (-2)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +0
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 130 gp.


Social Check DCs


Uraim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries with him a set of shortbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: Uraim lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and wants to raise his children well

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Family. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Uraim Dankil, Male Dwarf Monk 11
Medium (4'2") Dwarf, Lawful Good (CR 11)
Armor Class 12
Hit Points 82 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 8 (-1)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 7000 sp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (2300 gp). Old masterpiece painting (2300 gp). A delicate silver chain set with a tourmaline (50 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Thorin Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Secretive, PTSD. Bonds: Rich. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Thorin Strakeln, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 700 sp. 1 Masterwork Musical instrument.


Social Check DCs

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