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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Chay Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He is wearing a long, white cloak. He has a long chestnut beard with little hanging trinkets. This green eyed northerner is not easily forgotten.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Chay was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Justice. Bonds: Job, Immigrant, Adventurer. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Chay Quickstep, Male Halfling Adept 7
Small (3'3") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 30 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Immeral Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather. He is physically well-built. He has a small bristly mustache and wavy golden hair. His eyes are hazel and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Immeral enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Bowyer soon after.

Motivation: He's looking for his big break; and sabotage a competitor

Flaws: Antagonistic, Hedonist. Bonds: Mentor, Job, Adventurer. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Immeral Madden, Male Half-Elf Warrior 10
Medium (5'1") Half-Elf, True Neutral (CR 10)
Armor Class 10
Hit Points 73 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Nature +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 2200 gp. Blue sapphire (1600 gp). Deep blue spinel (1600 gp). Star ruby (1600 gp). Aquamarine (1600 gp). Red-brown spinel (80 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oolah Myerscough, Female Half-Orc [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern woman is generally shirtless and showing off her tattooed chest. Her chestnut hair is still thick. She wears crescent spectacles with a black brim.

Personality: A deeply religious woman she believes everything happens for a reason. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She got into the Locksmith business at a young age. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 14 years.

Motivation: She wants to get laid; and her religion dominates her actions

Ideals: Athletic, Optimist. Bonds: Religious, Job, Has a crush. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Oolah Myerscough, Female Half-Orc Cleric 7
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)11 (+0) 14 (+2)8 (-1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1100 gp. Golden yellow topaz (600 gp). Iolite (60 gp). Malachite (13 gp). Smoky quartz (60 gp).


Social Check DCs


Mormo Guile, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His chestnut hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Impulsive. Bonds: Slave, Rich. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Mormo Guile, Male Tiefling Wizard 6
Medium (5'4") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)18 (+4) 12 (+1)16 (+3)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Elven, Aquan, Goblin
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: Tiger eye turquoise (10 gp). Amber (70 gp). Lapis lazuli (10 gp). Black pearl (700 gp). 1 Minor magic item.


Social Check DCs

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