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NPC Generator

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Advanced [show]


Shamash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean green cloak covering his clean studded leather, and a wedding ring on his right hand. His crest is short and white. His gold unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane. Bonds: In love, Immigrant, Rich. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Shamash Qyxpahrgh, Male Dragonborn Sorcerer 4
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 6 (-2)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 gp.


Social Check DCs


Adelaide Quinton, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a broad hat to cover her moderate length golden hair. Her amber eyes are slightly larger than normal.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with a lost civilization.

History: Born to a Shipwright, her mother struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Adelaide's homeland. Adelaide decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Poor, Immigrant. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adelaide Quinton, Female Human Paladin 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Citrine (50 gp).


Social Check DCs


Kerkad Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying brass crest a little too much giving a sharp brass color. His eyes, though not visible through his cowl, are gold.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was a Shepherd, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, PTSD. Bonds: Military. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Kerkad Beryntolthropal, Male Dragonborn Fighter 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Oren Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his brown hair to look like a famous performer. His eyes are a pleasant brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oren took refuge in the large cave and found the beat up flail and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Joker. Flaws: Addict. Bonds: Slave, Nature, Adventurer. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Oren Brushgather, Male Halfling Rogue 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 48 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)6 (-2) 13 (+1)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 50 pp.


Social Check DCs

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