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NPC Generator

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Advanced [show]


Oriel Blankley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: Her tongue was cut out and she uses sign language. She takes great joy in being the best Masseuse in town.

History: Sold as a small child to a necromancer, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved from fad to fad and when she turned 15 she discovered singing. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Disease. Bonds: Job, Mentor. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Oriel Blankley, Female Human Warrior 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 8 (-1)12 (+1)
Skills Investigation +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp. Sardonyx (50 gp).


Social Check DCs


Broce Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, blue, dusty cloak. His blonde hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Retire the richest man in the east; and to find somewhere to settle down

Ideals: Joker, Fighting, Entrepeneur. Flaws: Mundane. Bonds: Nature, In love. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Broce Albaratie, Male Gnome Adept 10
Small (3'7") Gnome, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 62 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 16 (+3)13 (+1) 18 (+4)17 (+3)
Skills Athletics +2, Insight +8
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16332100

Possessions: 110 pp.


Social Check DCs


Golm Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His red hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: When he was but 8 years old his parents immigrated from the west. Golm was born on a far western forest where he grew up under the tutelage of his father, an expert Bookbinder. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined, Optimist. Bonds: Poor, In love, Immigrant. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Golm Gracey, Male Half-Orc Sorcerer 3
Medium (6'10") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Uthemar Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered black stockings. He carries with him a set of glaives, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His golden hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.

History: He got into the Miller business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After a long history of fighting, Uthemar and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Criminal record, Religious. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Uthemar Tiltathana, Male Elf Fighter 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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