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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bimpnottin Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She sports black long hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: Her tongue was cut out and she uses sign language. She misses her home and complains about the freezing weather, even in summer.

History: Bimpnottin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Disease. Bonds: Immigrant, Poor. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Bimpnottin Sympony, Female Gnome Cleric 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 1 Minor magic item.


Social Check DCs


Yurgunn Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Marshal does. Her silver hair is cut short. She has gleaming, smiling brown eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. She has had some formal painting training, and achieved minor success. She now mingles about in high society.

Motivation: Wants a kiss; and wants to open a new tavern

Ideals: Professionalism, Artistic. Bonds: Job, Rich, Has a crush. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Yurgunn Brazzik, Female Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 350 gp.


Social Check DCs


Rurik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. He has styled his white hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Rurik was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Rurik Eversharp, Male Dwarf Paladin 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp.


Social Check DCs


Giselle Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. With bright black hair. Her eyes are amber and she is always smoking a pipe.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is frequently practicing swordplay.

History: Gifted from a young age, Giselle studied abroad. Like her father and her sister before her, after school she went straight into learning to become a Merchant. She has drifted from career to career and currently works as a Merchant.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a blacksmith again

Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Rich, Military, Job. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Giselle Cumberbatch, Female Human Warrior 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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