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NPC Generator

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Advanced [show]


Quick In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them and is in decent physical shape. Her white fur is still thick. Her yellow eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Quick was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect her home; and she is unsatisfied with her job

Flaws: Shy. Bonds: Adventurer, Poor, Job, Guardian. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Quick In the Wind, Female Tabaxi Ranger 5
Medium (6'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Aquamarine (600 gp). Emerald (1200 gp). Aquamarine (600 gp).


Social Check DCs


Gormogord Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a red cloak and cross-gartered black stockings, he is not a threatening figure. His black hair is heavily combed to the left. His eyes are hazel and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is afraid of women and trembles around them

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Tanner, but he got bored and became a Engraver. He inherited the family business which he has now maintained for 7 years.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Shy. Bonds: Military, Job, Religious. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Gormogord Fastfoot, Male Halfling Barbarian 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 57 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. Gold music box (2000 gp). Solid gold idol (700 gp).


Social Check DCs


Syllin Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is generally shirtless and showing off her tattooed chest. She wears her auburn hair up. She has gleaming, smiling amber eyes.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Syllin took refuge in the ruined castle and found the beat up glaive and armor she uses now. By chance she met her sister recently and the two have been together since.

Motivation: She has a rivalry with the Church that dominates her actions; and wants to open a new tavern

Ideals: Athletic. Bonds: Enemies, Family, Religious, Nature, Job. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Syllin Jenkins, Female Half-Elf Monk 8
Medium (4'10") Half-Elf, Neutral Good (CR 8)
Armor Class 10
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 9000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Carved bone or ivory statuette (90 gp).


Social Check DCs


Kallista Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. She has a slight overbite and is overall scrawny. She has dyed her greying black hair a little too much giving a sharp black color. This silver eyed southerner is not easily forgotten.

Personality: Prone to second guessing herself, she comes off as nervous. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Flaws: Shy, Fearful. Bonds: Rich, Criminal record, Adventurer. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Kallista Hurt, Female Tiefling Adept 4
Medium (5'9") Tiefling, True Neutral (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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