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NPC Generator

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Advanced [show]


Rosalind Everly, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses like a well dressed Bounty Hunter does. She has a long brown ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to make almost anything out of random pieces of junk.

History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She has achieved small success as a Bounty Hunter.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic, Gifted. Bonds: Job, Adventurer, Mentor. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Rosalind Everly, Female Human Paladin 9
Medium (5'5") Human, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills Stealth +3, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 14000 sp. Sardonyx (50 gp). Smoky quartz (50 gp). Star ruby (500 gp). Peridot (50 gp). Zircon (50 gp). Freshwater pearl (16 gp). Azurite (16 gp). Violet garnet (1200 gp).


Social Check DCs


Beast Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear pastel pants and tee shirts. His fur, while still mostly orange, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To pay off his debts; and he's looking for his big break

Ideals: Persistence. Bonds: Religious, Slave, Adventurer, Debt. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Beast Wind, Male Tabaxi Fighter 11
Medium (5'2") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 65 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Insight +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 200 pp.


Social Check DCs


Traubon Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. His blonde hair is cut jaggedly and amateurishly. He has violet eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traubon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is wracked by social anxiety

Ideals: Fighting, Athletic, Optimist. Flaws: Fearful. Bonds: Religious. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Traubon Dankil, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 220 gp.


Social Check DCs


Tarhun Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His copper crest is drawn into a tight pony tail with a rose scrunchie. His eyes are red.

Personality: Tarhun wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: Marry his brother to traveling adventurers; and wants to have a good time and be beloved

Ideals: Disciplined, Opinionated, Gifted. Bonds: Poor, Mentor. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Tarhun Beryntolthropal, Male Dragonborn Adept 12
Medium (6'7") Dragonborn, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 49 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)18 (+4) 14 (+2)8 (-1)
Skills History +8, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Undercommon, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 400 pp. Embroidered and bejeweled glove (1000 gp). An abacus with copper, silver and gold markers (140 gp). Gold dragon comb with red garnet eye (1500 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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