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NPC Generator

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Advanced [show]


Mara Mystralath, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and wears an entirely tan suit with brown socks and a vest with buckled shoes. Her auburn hair has been sun bleached extensively. She has amber eyes and a tan hat with a brown feather.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mara took refuge in the large cave and found the beat up longsword and armor she uses now. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality; and she wants nothing more than to rejoin the army

Flaws: Insomniac. Bonds: Religious, Military, Nature, Adventurer. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mara Mystralath, Female Elf Barbarian 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 10 (+0)17 (+3)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Dagger Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear pastel tank tops with brown skirt. Her fur is cut close to her head. She has several tiny aquamarine earrings on each ear.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and tiefling compassion

Ideals: Fighting. Flaws: Racist, Mundane. Bonds: Rich, Nature. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dagger Candle, Female Tabaxi Wizard 8
Medium (5'10") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 4 (-3)12 (+1)
Skills Investigation +5, Performance +4
Senses Passive Perception 7
Languages Common, Auran, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 700 gp. Eye agate (10 gp). Jasper (40 gp). Deep blue spinel (900 gp).


Social Check DCs


Tanglar Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a broad hat to cover his moderate length auburn hair. His eyes are violet and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tanglar took refuge in the large cave and found the beat up shortbow and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Religious, Nature. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Tanglar Clinton, Male Half-Orc Warrior 1
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Cloth of gold vestments (50 gp).


Social Check DCs


Jo Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear red clothing when she does not wear armor. She wears her black hair down. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has achieved small success as a Marshal.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to protect her home

Ideals: Athletic. Bonds: Guardian, Rich, Mentor, Job, Enemies. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Jo Warmwater, Female Halfling Druid 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 300 gp.


Social Check DCs

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