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NPC Generator

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Advanced [show]


Sutha Everly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many pastel ritualistic tattoos. She prefers to wear white clothing when she does not wear armor. She wears her chestnut hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miller arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has money and likes to spend it

Ideals: Artistic, Philantrophist. Flaws: Insane, Secretive. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Sutha Everly, Female Half-Orc Fighter 1
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 16 (+3)4 (-3)
Skills Nature +3, Persuasion -1
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Quarion Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His auburn hair, when down, is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quarion hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Quarion was born in the east. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Artistic, Persistence. Flaws: Addict. Bonds: Rich, Military. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Quarion Teinithra, Male Elf Expert 6
Medium (4'9") Elf, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)10 (+0) 17 (+3)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Orsik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a wide-brimmed hat to cover his moderate length white hair. His gray eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. Orsik is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Disciplined. Bonds: Rich, Family, Religious, Enemies. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Orsik Rumnaheim, Male Dwarf Warlock 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)4 (-3) 9 (-1)12 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 10 pp.


Social Check DCs


Mormo Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and tan handkerchief worn on his left side. He has done his best to style his silver hair to look like a famous performer. His fierce black eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Shoemaker, who enjoyed hunting, Mormo was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Cook soon after.

Motivation: He's in love; and wants his loneliness to end

Flaws: Mundane. Bonds: Job, Nature, Poor, Has a crush. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Mormo Glee, Male Tiefling Barbarian 3
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 8000 cp.


Social Check DCs

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