Shadow In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His red fur is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich western family. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He now mingles about in high society.
Motivation: He's looking for his big break; and money/treasure
Flaws: Shy. Bonds: Rich, Immigrant, Adventurer, Enemies. Occupation: Layabout
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 30 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 19 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1500 gp. Eye agate (7 gp). 1 Minor magic item.
Balam Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears black trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His brown hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the north to a Bellfounder, Balam learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He loathes his own lifestyle; and wants to open a new tavern
Ideals: Logical. Flaws: Depressed. Bonds: Nature, Adventurer, Job. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Disguise kit.
Carlin Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Sporting a silver mohawk this woman's hair draws a lot of attention. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She plays an instrument quite well.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Doesn't want to be a Tailor and was forced into it by her family; and to clean up the streets
Ideals: Artistic. Bonds: Family, Religious, Rich, Guardian. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 19 (+4) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tordek Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His golden hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the east, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 13 years.
Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate, Logical, Entrepeneur. Bonds: Immigrant, Job. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 9)
Armor Class 9
Hit Points 62 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 800 gp. Moss agate (6 gp). Golden pearl (160 gp). Obsidian (6 gp). Pink pearl (160 gp). Aquamarine (1400 gp). Azurite (6 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

