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NPC Generator

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Advanced [show]


Cressel Verity, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is thinning but still full. His black unseeing eyes seem to look past you.

Personality: Cressel is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Sold as a small child to a wizard, Cressel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cressel took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Disease, Depressed. Bonds: Rich, Mentor, Nature. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Cressel Verity, Male Tiefling Warrior 2
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 600 sp. 1 Hourglass.


Social Check DCs


Naivara Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She has a slight overbite and is overall scrawny. She keeps her long silver hair kept up in a rat tail. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She left for the north, certain she would find work there.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she wants revenge against orcs

Ideals: Entrepeneur. Bonds: Immigrant, Family, Enemies. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Naivara Hanali, Female Half-Elf Warrior 1
Medium (4'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)5 (-3) 9 (-1)10 (+0)
Skills Deception +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Silvo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His black hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silvo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and retire the richest man in the west

Ideals: Entrepeneur, Fighting, Opinionated, Logical. Flaws: Insomniac. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Silvo Jamjar, Male Halfling Barbarian 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)15 (+2) 15 (+2)11 (+0)
Skills Athletics +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 90 pp.


Social Check DCs


Saphara Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear green tank tops with tan skirt. She is physically well-built. Her bronze crest is slicked back into a classic pompadour. She is baby faced.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born at the edge of vast island. Saphara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Saphara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her sister.

Ideals: Fighting, Optimist. Bonds: Poor, Nature, Family. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Saphara Umbyrphrael, Female Dragonborn Rogue 4
Medium (6'6") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 8 (-1)11 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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