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NPC Generator

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Advanced [show]


Ghesh Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely green suit with grey socks and a vest with buckled shoes. He wears a broad hat to cover his moderate length white crest. He has gold eyes and a green hat with a grey feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the east to a Shoemaker, Ghesh learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To pay off his debts; and wants to open a new tavern

Ideals: Athletic, Logical. Bonds: In love, Job, Debt. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Ghesh Pfaphnyrennish, Male Dragonborn Rogue 15
Medium (6'1") Dragonborn, Lawful Neutral (CR 15)
Armor Class 9
Hit Points 89 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Stealth +4, Survival +8
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +10 / 4d8+5, Ranged +4 / 4d8-1, Grapple +5

Possessions: 800 pp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Large well-done wool tapestry (100 gp). Solid gold idol (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Jeweled gold crown (8000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Carved bone or ivory statuette (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled electrum ring (8000 gp). A delicate silver chain set with a tourmaline (10 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Medium magic item.


Social Check DCs


Srorthen Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brass crest is drawn into a tight pony tail with a card scrunchie. He wears a mask on his face.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He worked as a nervous Dyer and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Job, Religious. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Srorthen Qyxpahrgh, Male Dragonborn Fighter 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 300 gp. Moss agate (12 gp).


Social Check DCs


Ghaliver High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). He has a long chestnut beard with little hanging trinkets. His gray eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the north, but his parents moved at a very young age to the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ghaliver took refuge in the ruined castle and found the beat up mace and armor he uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghaliver fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Nature, Immigrant. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Ghaliver High-hill, Male Halfling Rogue 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 9
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 300 gp. Banded agate (4 gp). Red spinel (140 gp). Blue quartz (4 gp). Silver pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has styled his black hair well, parting it to the left. He has gleaming, smiling brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.

Motivation: To end his boredom; and he is content

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Rich, Criminal record, Family. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Randal Boleem, Male Half-Elf Rogue 6
Medium (5'4") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Athletics +6, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 4000 sp.


Social Check DCs

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