Ahvain Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tan shirt with thin black vertical stripes and blue pants. His brown hair is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.
Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's in love; and wants a kiss
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Has a crush. Occupation: Tanner
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 sp. Silver pearl (80 gp). Eye agate (7 gp). Blue quartz (7 gp).
Tawna Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She wears white trousers with brown and black striped suspenders. She wears various colorful collared shirts. She has a long blonde ponytail with little hanging trinkets. Her brown unseeing eyes seem to look past you.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She always tries to repair and not replace. It was this mentality that drove her into the Doctor business.
History: Born in the east to a Doctor, Tawna learned a great deal about her father's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She tends to her Doctor job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern.
Ideals: Persistence. Flaws: Disease, Racist. Bonds: Job, Religious. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Draconic, Druidic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. Pink pearl (150 gp). Deep blue spinel (1000 gp). Chrysoberyl (150 gp).
Osco Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He is physically well-built. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is harsh and unforgiving.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Osco was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Osco's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Ideals: Gifted, Philantrophist. Flaws: Insomniac, Shy, Antagonistic. Bonds: Enemies. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 14)
Armor Class 13
Hit Points 54 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 7 (-2) | 7 (-2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: Chalcedony (30 gp). Blue sapphire (900 gp). Smoky quartz (30 gp). Red-brown spinel (70 gp). Banded agate (7 gp). Citrine (30 gp). Star rose quartz (30 gp). Violet garnet (1300 gp). Sard (30 gp). 1 Medium magic item.
Sybil Bentley, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'6" and wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her greataxe. Her right hand appears badly burned and disfigured. She keeps her golden hair in a flapper bob. Her gray eyes lackadaisically let the world flow into them.
Personality: She is mildly Human supremacist, though she does not identify as such. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Human conditions. Due to her spouse's obsession with being a Fletcher they were divorced and she won custody of their daughter. She worked as a Locksmith, and she later adopted a second daughter.
Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister
Flaws: Racist, Disease. Bonds: Family. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
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