Kerkad Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars, and a wedding ring on his right hand. He has done his best to style his silver crest to look like a famous performer. He wears large thick round spectacles.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Baker, who enjoyed hunting, Kerkad was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Baker again; and he is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Fearful. Bonds: In love, Nature, Job. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Curran Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red coat over a green low-cut shirt, and a feathered hat upon his head. He has wavy golden hair. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Curran embodies much of what other species detest in the Halflings. Curran is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He got into the Soapmaker business at a young age. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Soapmaker.
Motivation: Wants a kiss; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Family, Job, Nature, Has a crush. Occupation: Soapmaker
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 4000 cp. Brown-green garnet (50 gp). 1 Disguise kit.
Mardnab Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears tan trousers with pastel and black striped suspenders. She wears various colorful collared shirts. She has moderate length golden hair. Her violet eyes are slightly larger than normal.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is an amazing painter.
History: The child of a Laborer, who enjoyed hunting, Mardnab was taken on many hunting expeditions. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's attracted to the PC; and to settle down with her crush
Ideals: Gifted. Flaws: Emotional, PTSD. Bonds: Nature, Has a crush. Occupation: Seamstress
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 4 (-3) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30000 cp. 1 Minor magic item.
Birel Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her red hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: Birel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She comes from a rich northern family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She became a Bellfounder soon after.
Motivation: She doesn't get along with people that don't share her tastes; and wants to open a new tavern
Ideals: Extrovert, Impeccable. Bonds: Family, Rich, Job. Occupation: Bellfounder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points -1 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 5 (-3) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 3000 cp.
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