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NPC Generator

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Advanced [show]


Burana Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case, and she perpetually has her longbow ready. She keeps her bronze crest in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily eccentric. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Burana is combative with any and all who dare try her patience in the slightest.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Justice. Flaws: Insomniac, Insane. Bonds: Religious. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Burana Hshhsstoroth, Female Dragonborn Aristocrat 9
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Deception +4, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely grey suit with green socks and a vest with buckled shoes. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Olunt Gorunn, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)13 (+1) 9 (-1)7 (-2)
Skills Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 9000 cp. 2 Smokesticks.


Social Check DCs


Shadow Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'1" western man, he tends to wear a pastel poncho over his likewise colored trousers and shirt. He keeps his brown fur in a pixie cut. His copper eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He has achieved small success as a Locksmith.

Motivation: Further expansion of business; and to be a architect again

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Poor, Job. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Shadow Thunder, Male Tabaxi Bard 3
Medium (5'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Fonkin Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His right leg appears badly burned and disfigured. He has golden hair. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Fonkin will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life.

Ideals: Extrovert. Flaws: Shy. Bonds: Poor. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Fonkin Fabblestabble, Male Gnome Fighter 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 17 (+3)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Gnoll, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. Red garnet (160 gp). 1 Magnifying glass.


Social Check DCs

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