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NPC Generator

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Advanced [show]


Aelar Holimion, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light tan in addition to tight pants. He has done his best to style his red hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Aelar will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of northern immigrants he idolized his father. While studying, he fell in love. They married and had a daughter. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Extrovert, Logical, Persistence. Bonds: Immigrant, In love. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Aelar Holimion, Male Elf Druid 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Spring In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is brown and very short. He has green eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Spring studied abroad. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against goblins; and revenge

Ideals: Artistic, Gifted. Flaws: Shy, Disease. Bonds: Enemies. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Spring In Woods, Male Tabaxi Barbarian 10
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 56 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)8 (-1) 16 (+3)16 (+3)
Skills Acrobatics +7, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 260 pp. A silver and pearl hairclip (90 gp). An abacus with copper, silver and gold markers (130 gp). Silver chalice with lapis lazuli gems (130 gp). Gold and topaz bottle stopper cork (900 gp). Fire opal pendant on a fine gold chain (1700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).


Social Check DCs


Mary Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.

Personality: She likes to make people angry or surprised. She is obsessed with finding treasure.

History: She was born in the north, but her parents moved at a very young age to the west. There was a wharf not far from home where she often wandered off to fish. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Nature, Job. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Mary Ray, Female Half-Elf Paladin 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee -1 / 2d4-4, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Keyleth Goltorah, Female Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this northern woman wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. Her golden hair is still thick. Her eyes are hazel and catlike.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Keyleth took refuge in the old dungeon and found the beat up trident and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To prove her worth to the world; and she seems to be bored by most things

Ideals: Athletic, Optimist. Flaws: Impulsive, Mundane. Bonds: Nature. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Keyleth Goltorah, Female Elf Warrior 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Musical instrument. 1 Silver holy symbol. 1 Disguise kit.


Social Check DCs

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