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Advanced [show]


Oriff Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She wears brown painted combat armor at almost all times, and her gloved hand is found clutching a sickle. She sports a flattop hair cut. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is fixated on the number 30. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a necromancer, Oriff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. After a long history of fighting, Oriff and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally; and a strong sense of loyalty to half-elven people

Flaws: Insane, Antagonistic, Racist. Bonds: Mentor. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Oriff Helcral, Female Dwarf Bard 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Chrysoberyl (90 gp).


Social Check DCs


Flask In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear pastel clothing when she does not wear armor. She has a penchant for wearing a ring with an oversized ruby on her left hand. She has styled her black fur well, parting it to the left. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Actor. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her mother's forge. Days after completing her studies, news broke out that her hometown was attacked by brigands. Flask was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: A deep hatred of brigands; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy. Bonds: Rich, Job, Adventurer, Mentor, Enemies. Occupation: Actor

Voice: Whispers

Attributes [hide]

Flask In the Morning, Female Tabaxi Warrior 2
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Stealth +5
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Heward Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Doctor. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south, but his parents moved at a very young age to the west. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Heward's father didn't care for him much, and the feeling was mutual. He struck the Doctor job and began his own company from there.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Rich, Job, Immigrant, Family. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Heward Hadleigh, Male Human Warrior 11
Medium (5'1") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 71 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills History +7, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Goblin
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Morthos Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. His red hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born on a small isolated farm. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in spear use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Bonds: In love, Enemies, Nature. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Morthos Guilt, Male Tiefling Sorcerer 14
Medium (5'7") Tiefling, Neutral Evil (CR 14)
Armor Class 11
Hit Points 63 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)17 (+3) 18 (+4)13 (+1)
Skills Deception +6, Investigation +8
Senses Passive Perception 14
Languages Common, Giant, Orc, Elven
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666653

Possessions: 4000 gp. Silver chalice with lapis lazuli gems (100 gp). A necklace of small pink pearls (4000 gp). A necklace of small pink pearls (4000 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item.


Social Check DCs

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