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NPC Generator

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Advanced [show]


Vorka Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her golden hair is lengthy. Her violet eyes peer out from beneath her Stetson white hat.

Personality: Prone to second guessing herself, she comes off as nervous. She receives visions of the future at random moments

History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vorka grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vorka. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has a crush on the local baker

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Criminal record, Has a crush. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Vorka Hartford, Female Half-Orc Bard 1
Medium (4'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 140 gp.


Social Check DCs


Hobart Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his pickaxe. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Hobart took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Extrovert, Gifted. Flaws: Antagonistic, Disease. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Hobart Smoothhands, Male Halfling Wizard 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 80 pp.


Social Check DCs


Direcris Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of luck around his neck, and a crossbow on his belt. His brass crest, when down, is lengthy. He wears a mask on his face.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He left for the west, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Family, Immigrant. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Direcris Grrrmmballhyst, Male Dragonborn Warrior 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)7 (-2) 12 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Silver comb with moonstones (500 gp). A small bag of saffron. (40 gp).


Social Check DCs


Bertram Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Sage. He has moderate length red hair. He has a dull look in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with dancing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Sage and found it very stressful. He has drifted from career to career and currently works as a Sage.

Motivation: He seems to be bored by most things.

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Poor, Job. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Bertram Shadowquick, Male Halfling Paladin 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)7 (-2) 10 (+0)13 (+1)
Skills Athletics +4, Investigation +0
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 pp. 1 Masterwork Thieves’ tools.


Social Check DCs

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