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NPC Generator

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Advanced [show]


Shadow Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her brown fur is still thick. Her blue eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to loving parents in a slum to the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has been saving her money to try and buy her sister's freedom.

Motivation: To get a good night's sleep; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insomniac. Bonds: Enemies, Criminal record, Poor, Family. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Shadow Buttons, Female Tabaxi Wizard 11
Medium (6'1") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 10 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)14 (+2) 16 (+3)15 (+2)
Skills Deception +6, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 250 pp. Solid gold idol (700 gp).


Social Check DCs


Osah Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears skinny pants and wears a green and black robe with the hood down. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes, though not visible through her cowl, are red.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She would rather hide behind her crafts than deal with other people.

History: The child of a Soapmaker, who enjoyed hunting, Osah was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Selfish, Shy. Bonds: Nature. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Osah Tragedy, Female Tiefling Ranger 4
Medium (6'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 17 (+3)18 (+4)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Ovina Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears rags and sports a simple walking cane. Her silver hair is cut short with large spiked bangs in the front. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She enjoys reading and quiet.

History: Born in a small village she learned the ways of the warrior from her mother. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist, Logical, Fighting. Bonds: Poor, Criminal record. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Ovina Frostbeard, Female Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 7 (-2)10 (+0)
Skills Deception +2, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp.


Social Check DCs


Millicent Drover, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern woman is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. With bright black hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has never given up on her singing dream.

Motivation: Money/treasure; and meet up once more with her childhood friend

Ideals: Athletic, Opinionated, Artistic. Bonds: Rich, Immigrant. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Millicent Drover, Female Half-Elf Cleric 3
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)16 (+3) 17 (+3)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 90 pp. Jasper (20 gp). Brown-green garnet (60 gp).


Social Check DCs

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