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NPC Generator

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Advanced [show]


Torgga Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her whole body is exceptionally muscular. Her red hair is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the west. A freak accident while working with her Painter mother left her crippled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical, Persistence. Flaws: Disease. Bonds: Immigrant. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Torgga Helcral, Female Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Sarah Appleton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman usually wears her brown robe and has her scimitar always slung over her shoulder. She has a long auburn ponytail with little hanging trinkets. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born several months after her father was called into army service. When Sarah reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels threatened by others.

Ideals: Joker. Flaws: Fearful. Bonds: Military, Adventurer. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Sarah Appleton, Female Human Aristocrat 3
Medium (4'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Millicent Everly, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, green shirt, and tan tie. She has slicked back golden hair. She has gleaming, smiling hazel eyes.

Personality: Millicent is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Merchant, Millicent learned a great deal about her father's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and wants her loneliness to end

Ideals: Extrovert. Flaws: Impulsive. Bonds: Job, Adventurer, Has a crush. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Millicent Everly, Female Human Warlock 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 60 gp.


Social Check DCs


Farideh Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern woman wears just a green suit. Her crest, while still mostly bronze, has prominent grey streaks. Her eyes are gold and she is always smoking a pipe.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by illithids. Farideh was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: She has a rivalry with the Church that dominates her actions; and someone believes her a fraud

Ideals: Athletic. Flaws: Fearful. Bonds: Nature, Religious, Enemies. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Farideh Kerrhylon, Female Dragonborn Warrior 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. 1 Average lock. 1 Healer’s kit. 1 Average lock.


Social Check DCs

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