Halimath Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who is dressed in a clean yellow cloak covering his clean studded leather, he is not a threatening figure. His red hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.
Motivation: To unite with his brother; and he wants revenge against goblins
Flaws: Shy. Bonds: Enemies, Religious, Criminal record, Family. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
Nimble Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light pastel in addition to tight pants. She has a slight overbite and is overall scrawny. Her red fur is slicked back into a classic pompadour. She has hazel eyes and a pastel hat with a brown feather.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the south to a Shipwright, Nimble learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shipwright work with an outfit from a few towns over. Shipwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Job. Occupation: Shipwright
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Abyssal, Auran
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Aramil Galanodel, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His hair is golden and curly. His eyes are likewise violet.
Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.
History: He got into the Farmer business at a young age. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Antagonistic, Selfish. Bonds: Job, Immigrant. Occupation: Farmer
Voice: Raspy
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 160 gp. 1 Masterwork Uncommon Weapon.
Diesa Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.
Personality: She is a hateful person. She taunts others and blames them for her problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Diesa studied abroad. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Athletic, Joker, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 109 (10d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
Possessions: 1200 gp.
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Their contribution stands as a beacon of hope for all adventurers!


