Loopmottin Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her hair is short and auburn. Her gray eyes are passionate and lively.
Personality: She is calm most of the time but flees social interaction. She is a very good compulsive liar and kleptomaniac.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Through the years after Loopmottin was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Loopmottin's father didn't care for her much, and the feeling was mutual. She now mingles about in high society.
Motivation: She is greedy; and she has decided she is irredeemable
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Rich, Criminal record. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 34 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 18 (+4) | 18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp. A delicate silver chain set with a tourmaline (40 gp). A delicate silver chain set with a tourmaline (40 gp). 1 Minor magic item.
Mumpena Pingun, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her brown hair is styled in orderly dreadlocks. Her eyes are likewise brown.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She works hard and plays hard.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and wants to open a new tavern
Ideals: Persistence. Flaws: Hedonist. Bonds: Poor, Job, Military. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp.
Odorr Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He has wavy chestnut hair. His fierce green eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a ruthless business man, a trait he acquired from his father.
History: Born in the north his family was never financially stable. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels threatened by others.
Ideals: Athletic, Entrepeneur. Flaws: Mundane, Fearful. Bonds: Poor. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 190 gp. 1 Half-Plate.
Robert Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He wears his white hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted arcane powers by his dying brother.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Gifted, Athletic. Flaws: Insane. Bonds: Adventurer, Rich, Religious. Occupation: Marshal
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1600 sp. 1 Half-Plate.
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