Quick In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in a clean pastel cloak covering her clean studded leather. She wears her cinnamon fur down. Her fierce copper eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also hits on women, regardless of circumstances.
History: She was born several months after her father was called into army service. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Has a crush, Military. Occupation: Sculptor
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Buckler.
Emeny Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She tends to wear a violet poncho over her likewise colored trousers and shirt. She has slicked back brown hair. Her green eyes are passionate and lively.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She always tries to repair and not replace. It was this mentality that drove her into the Carpenter business.
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emeny took refuge in the large cave and found the beat up dagger and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and a strong sense of loyalty to gnomish people
Ideals: Persistence. Flaws: Racist. Bonds: Poor, Nature, Adventurer. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 10 (+0) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 16000 sp. 1 Minor magic item.
Akmen Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'10". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a spear. His white hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He uses divination through singing.
History: Akmen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted druidic powers by his dying brother.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his absent mother
Ideals: Gifted. Flaws: Greedy. Bonds: Has a crush, Poor, Family. Occupation: Fisher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Halimath Rothenel, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is short and silver. He wears a mask on his face.
Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He has a small toy that he constantly fidgets with.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Doctor, but he got bored and became a Layabout. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and wants his loneliness to end
Flaws: Addict, Disease. Bonds: Immigrant, Has a crush, Job. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


