Cockaby Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He typically wears blue cloth garments or leather armor. His tied-back hair is black. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.
History: He was born in a small island village. Cockaby liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and he is content
Ideals: Professionalism. Flaws: Terse, Mundane. Bonds: Nature, Guardian. Occupation: Interpreter
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Griselda Barlow, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear brown pants and tee shirts. Her hair is cut close to her head. Her amber eyes dart from person to person to random spaces in the air.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform She was granted divine powers by her dying brother.
Motivation: She seems to be bored by most things; and she wants to get laid
Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Slave, Has a crush. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 260 gp. 1 Magnifying glass.
Hamil Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a simple white robe with green stripes complete with hood. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.
History: A powerful necromancer made him what he is. A gifted student he started as a Ploughman, but he got bored and became a Scribe. He has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Addict. Bonds: Rich, Job, Mentor. Occupation: Scribe
Voice: Indian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 76 (15d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 2 |
Possessions: 3000 gp. Brass mug with jade inlays (300 gp). Silver comb with moonstones (400 gp). Old masterpiece painting (2200 gp). A roughly beaten golden orb (160 gp). Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orryn Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a blue suit. He has a moderate pudge and is not very fit. His hair is short and red. He is baby faced.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.
History: Orryn hails from a village terrorized by orcs. He made a point of taking high paying jobs and getting most of it up front. Recently he has begun working with bootleggers and crooks.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and he has comitted a past crime that haunts him to this day
Flaws: Insomniac. Bonds: Enemies, Adventurer, Criminal record, Job. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1900 sp. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!

