Grisha Sutherland, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is long and black with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His violet eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Grisha took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Secretive. Bonds: Family. Occupation: Priest
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 35 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 9 (-1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 9000 sp.
Mormo Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a black suit, white shirt, and violet tie. His hair is short and chestnut. He is baby faced.
Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Mayor.
Motivation: To be a Merchant again; and he is unsatisfied with his job
Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heather Sherwood, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blonde hair is lengthy. She has brown eyes and a brown hat with a tan feather.
Personality: She never swears and excessively uses polite adverbs when speaking. She is obsessed with a lost civilization.
History: A powerful necromancer made her what she is. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Bonds: Rich, Adventurer, Mentor. Occupation: Server
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Malachite (13 gp).
Meena Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has done her best to style her chestnut hair to look like a famous performer. She has violet eyes and a tan hat with a grey feather.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Meena was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and to be a gardener again
Flaws: Antagonistic. Bonds: Rich, Immigrant, Job, Nature. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 50 pp.
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