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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Diesa Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears just a brown suit and is in decent physical shape. She has moderate length black hair. Her face is covered beneath a completely black helmet.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Further she is a bit of a stoner and is frequently out of it.

History: From birth she was tutored by a cruel and relentless mentor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Flaws: Addict, Antagonistic. Bonds: Job, Mentor. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Diesa Deepdelver, Female Dwarf Commoner 7
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 23 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)6 (-2) 17 (+3)10 (+0)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 400 gp. An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Peter Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He also has developed a complete distrust of the Healer profession.

History: He got into the Fortune-teller business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Racist. Bonds: Rich, Job, Nature. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Peter Gladstone, Male Human Wizard 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)8 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Fibblestib Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man wears a tight fitting tan shirt and pants. His clothes are grease stained in places. His hair is white and curly. This hazel eyed easterner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 4 years old his parents immigrated from the east. A gifted student he started as a Healer, but he got bored and became a Miller. He has drifted from career to career and currently works as a Miller.

Motivation: To be a Healer again; and to find somewhere to settle down

Flaws: Mundane, Hedonist. Bonds: Poor, Immigrant, Job. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Fibblestib Cobblelob, Male Gnome Fighter 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)18 (+4) 14 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Celestial, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Alexandrite (500 gp). Tourmaline (90 gp).


Social Check DCs


Orryn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His blonde hair is kept up in a ponytail inside a broad hat. His eyes are likewise hazel.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive, Insane. Bonds: Poor, Immigrant, Enemies. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Orryn Dunben, Male Gnome Paladin 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)9 (-1) 9 (-1)17 (+3)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 14000 sp. Solid gold idol (700 gp). Old masterpiece painting (600 gp).


Social Check DCs

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