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NPC Generator

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Advanced [show]


Diesa Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and likes to wear ponchos typically of a light brown in addition to tight pants. She has moderate length blonde hair. Her eyes, though not visible through her cowl, are hazel.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. When she's not drinking or sleeping the drinks off, she's doing music.

History: Diesa was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has never given up on her music dream.

Motivation: Doesn't want to be a Seamstress and was forced into it by her family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Artistic, Fighting. Bonds: Family, Adventurer. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Diesa Eversharp, Female Dwarf Ranger 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 88 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 10 (+0)7 (-2)
Skills Nature +6, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1000 gp. Moss agate (10 gp). Obsidian (10 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is still thick. His eyes, though not visible through his cowl, are red.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Paymon lived on a farm with his mother, near the main road leading to a nearby town. Paymon was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Family, Immigrant. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Paymon Severity, Male Tiefling Bard 2
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Ignan, Orc, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 390 gp.


Social Check DCs


Merihim Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His hair is red and curly. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his mother was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Logical. Flaws: Addict. Bonds: Job, Military, Criminal record. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Merihim Blessing, Male Tiefling Expert 3
Medium (6'6") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)18 (+4) 10 (+0)9 (-1)
Skills Medicine +2, Religion +6
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Drogo Gyula, Male Human [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears his hair in dreadlocks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gifted student he started as a Doctor, but he got bored and became a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: His religion dominates his actions; and a deep hatred of gnolls

Flaws: Antagonistic. Bonds: Rich, Job, Religious, Enemies. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Drogo Gyula, Male Human Druid 8
Medium (6'2") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp.


Social Check DCs

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