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NPC Generator

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Advanced [show]


Smoking Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in a clean pastel cloak covering her clean studded leather. Her lavender fur is still thick. Her eyes, though not visible through her cowl, are amber.

Personality: She is irascible and easily irritated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the north, but her parents moved at a very young age to the east. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She left for the north, certain she would find work there.

Motivation: To pay off her debts; and many dire rats want her driven away

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Debt. Occupation: Actor

Voice: Slurs words

Attributes [hide]

Smoking Plume, Female Tabaxi Fighter 12
Medium (6'1") Tabaxi, Lawful Evil (CR 12)
Armor Class 11
Hit Points 47 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)12 (+1) 17 (+3)16 (+3)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 100 pp. Moss agate (5 gp). Alexandrite (1200 gp). Brown-green garnet (130 gp). Malachite (5 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Zircon (30 gp). Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Falkrunn Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears just a grey suit. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her auburn hair is knotted and matted. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Falkrunn hails from a village terrorized by gnolls. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Falkrunn was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Someone believes her a fraud; and wants to work out more often

Ideals: Philantrophist, Gifted, Athletic. Bonds: Rich, Enemies. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Falkrunn Strakeln, Female Dwarf Bard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 4000 cp.


Social Check DCs


Richard Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey costume with the symbols of his god on his torso. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has had some formal music training, and achieved minor success. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: He desires power and/or immortality; and his religion dominates his actions

Ideals: Artistic. Flaws: Greedy. Bonds: Religious, Job, Adventurer. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Clapham, Male Human Druid 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp.


Social Check DCs


William Tickle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a grey suit, violet shirt, and grey tie. He has a red handlebar mustache and slicked back red hair. His amber eyes peer out from beneath his broad grey hat.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast forest. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Greedy. Bonds: Has a crush, Criminal record, Nature. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

William Tickle, Male Human Rogue 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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