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NPC Generator

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Advanced [show]


Fibblestib Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Ploughman does. His white hair has been sun bleached extensively. His green eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Ploughman.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Immigrant, Rich. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Fibblestib Quillsharpener, Male Gnome Warrior 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Raymond Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered tan stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets; and his relatives are trying to arrange a marriage

Ideals: Joker, Logical. Bonds: Family, Rich, Guardian. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Raymond Richie, Male Half-Elf Monk 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)10 (+0) 6 (-2)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp. Citrine (80 gp). Rose (80 gp). Carnelian (80 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear violet clothing when she does not wear armor. Her hair, while still mostly silver, has prominent grey streaks. She is baby faced.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in a small island village. Her mother took her hunting and taught her how to get in the mind of other creatures. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with her absent mother; and marry her sister to traveling adventurers

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Ermina Berevan, Female Half-Elf Adept 4
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 11 (+0)19 (+4)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Pirithin Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a red tunic with brown highlights, and long green pants that bunch up around his shoes. His chestnut hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. Some 9 years later his spouse died after the birth of his son. Heartbroken, Pirithin never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Sabotage a competitor; and wants a kiss

Ideals: Entrepeneur. Bonds: Job, Immigrant, In love, Has a crush. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Pirithin Tallfellow, Male Halfling Warlock 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 4000 sp. Peridot (50 gp). Rose (50 gp). Brown-green garnet (40 gp).


Social Check DCs

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