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NPC Generator

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Advanced [show]


Azza Music, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, black cloak. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is black and curly. She tend to wears goggles to shield her eyes.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. Her job bores her to no end. She has decided to make it more interesting.

History: Azza was born in the west. At a young age she loved to build and create. Azza was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Azza decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has worked as a Interpreter like her father before her.

Motivation: A deep hatred of brigands; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Racist. Bonds: Adventurer, Criminal record, Job, Enemies. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Azza Music, Female Tiefling Fighter 8
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)19 (+4) 13 (+1)15 (+2)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Druidic, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 8000 sp. Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'7" and wears violet leather gloves, a violet jacket, and tight pants. Her hair is white and very short. Her eyes are hazel.

Personality: Mara is depressed about a lot of things. She tends to be a nihilist. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Mara lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Bricklayer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has a rivalry with the Church that dominates her actions; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Depressed. Bonds: Family, Job, Religious. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Mara Caerdonel, Female Half-Elf Aristocrat 4
Medium (5'7") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Sylvan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.


Social Check DCs


Jezean Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears skinny pants and wears a black and tan robe with the hood down and is in decent physical shape. Her long bronze crest is drawn into a two foot long braid. She has a tattooed face.

Personality: Eccentric and domineering, Jezean will drive conversation. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She comes from a rich northern family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After months of barely getting by, Jezean managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it

Ideals: Extrovert. Bonds: Religious, Rich, Criminal record, Job. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Jezean Lhamboldennish, Female Dragonborn Monk 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 7 (-2)11 (+0) 10 (+0)16 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 120 gp. Banded agate (13 gp).


Social Check DCs


Tricking Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her brown fur is knotted and matted. She has blue eyes.

Personality: She snorts whenever she laughs or is feeling confident. Energy wise she seems alert and responsive.

History: She was born in the east, but her parents moved at a very young age to the north. Her father was a soldier and died while she was still young. Tricking was left her father's suit of armor and trained in its use and care. She left for the east, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Professionalism. Bonds: Immigrant, Military. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tricking Prim Posies, Female Tabaxi Wizard 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)16 (+3) 12 (+1)16 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Giant, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 600 sp. 2 Smokesticks.


Social Check DCs

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