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NPC Generator

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Advanced [show]


Gilthur Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" northern man, he prefers to wear flannel. He has wavy chestnut hair. His brown eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: A powerful slaver made him what he is. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels threatened by others; and he desires power and/or immortality

Flaws: Shy, Insomniac, Fearful. Bonds: Mentor, Adventurer. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Gilthur Battlehammer, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 12 (+1)6 (-2)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp. 1 Alchemist’s fire.


Social Check DCs


River Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has done his best to style his yellow fur to look like a famous performer. His eyes, though not visible through his cowl, are hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's in love; and he's attracted to the pc

Ideals: Philantrophist, Gifted, Persistence. Flaws: Emotional. Bonds: Has a crush. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

River Mist, Male Tabaxi Warrior 6
Medium (5'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Pelt In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man is well dressed, constantly wearing a brown suit, violet shirt, and grey tie. He has done his best to style his gray fur to look like a famous performer. He has blue eyes and a brown hat with a violet feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Disciplined, Joker, Fighting. Bonds: Religious. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Pelt In the Morning, Male Tabaxi Warrior 4
Medium (5'7") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +5

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Srorthen Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear green tank tops with white pants. He sports a flattop crest cut. His eyes are likewise gold.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Bowyer business at a young age. One day when Srorthen was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Srorthen was heart-stricken from the event, and his mother started working long hours to provde for them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and to reunite with his absent father

Ideals: Athletic, Joker. Flaws: PTSD. Bonds: Job, Family. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Srorthen Wivvyrholdalphiax, Male Dragonborn Warrior 18
Medium (6'1") Dragonborn, Neutral Good (CR 18)
Armor Class 11
Hit Points 136 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Perception +6, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Celestial
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1

Possessions: 7000 gp. Zircon (80 gp). Red garnet (120 gp). Violet garnet (1400 gp). Fiery yellow corundum (900 gp). Chrysoberyl (120 gp). Deep blue spinel (1400 gp). Tiger eye turquoise (6 gp). Eye agate (6 gp). Alexandrite (1400 gp). Chrysoprase (80 gp). Star ruby (900 gp). Black pearl (1400 gp). Red-brown spinel (120 gp). Hematite (6 gp). Zircon (80 gp). Fire opal (900 gp). Fire opal (900 gp). Rich purple corundum (900 gp). White opal (900 gp). Obsidian (6 gp). Chalcedony (80 gp). Red spinel (120 gp). Alexandrite (1400 gp). Peridot (80 gp). Alexandrite (1400 gp). Onyx (80 gp). Violet garnet (1400 gp). Blue-white diamond (7000 gp). Aquamarine (1400 gp). Star ruby (900 gp). Rose (80 gp). White pearl (120 gp). Banded agate (6 gp). Malachite (6 gp). 1 Major magic item.


Social Check DCs

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