Oriax Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a tight fitting green shirt and pants. His hair is dark red and curly. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Oriax will drive conversation. He is skeptical of what others tell him and is slow to trust.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Oriax was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Oriax's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Gifted. Flaws: Shy, Antagonistic. Bonds: Adventurer. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 10 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 5 (-3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 3000 gp. Sardonyx (50 gp). Sard (50 gp). Rock crystal (50 gp). Peridot (50 gp). 1 Minor magic item.
Amnon Victory, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a green tunic with pastel highlights, and long black pants that bunch up around his shoes. He wears his purple hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.
Motivation: He is wracked by social anxiety; and wants to raise his children well
Ideals: Optimist, Extrovert. Flaws: Insane, Fearful. Bonds: Nature, Family. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 10 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 18 (+4) | 7 (-2) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Giant
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
Possessions: 1000 gp. Gold music box (3000 gp). Old masterpiece painting (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item.
Two Llamas Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an entirely pastel suit with blue socks and a vest with buckled shoes. His gray fur is drawn into a tight pony tail with a rose scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted druidic powers by his dying sister.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Entrepeneur, Gifted, Impeccable. Flaws: Shy. Bonds: Religious. Occupation: Assassin
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 16)
Armor Class 10
Hit Points 127 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Malachite (8 gp). Iolite (20 gp). Carnelian (20 gp). Amethyst (160 gp). Sard (20 gp). Rock crystal (20 gp). Moss agate (8 gp). Violet garnet (1200 gp). Brown-green garnet (160 gp). Eye agate (8 gp). Jade (160 gp). Black pearl (1200 gp). Banded agate (8 gp). Banded agate (8 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sun In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern woman wears a well pressed and immaculate suit (or dress). She wears a feathered hat to hide her balding. She wears crescent spectacles with a black brim.
Personality: Sun hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She cannot resist a sob story and will often dote over anyone who has one.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal music training, and achieved minor success. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and she is terrified, and will act out of fear
Ideals: Athletic, Artistic, Philantrophist, Gifted. Bonds: Immigrant. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 40 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2100 gp. Brown-green garnet (140 gp). Sard (60 gp). Bloodstone (60 gp). Onyx (60 gp). Aquamarine (1200 gp). Black pearl (1200 gp). Chalcedony (60 gp). Moonstone (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!

