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NPC Generator

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Advanced [show]


Gimurt Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. After months of barely getting by, Gimurt managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture; and regain custody of his daughter

Bonds: Rich, Nature, Family, Criminal record. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Gimurt Fireforge, Male Dwarf Warrior 3
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. Azurite (14 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thamior Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He tends to wear a violet poncho over his likewise colored trousers and shirt. His moppish white hair is in a traditional bowl cut. He has a dull look in his hazel eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Thamior was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Philantrophist. Bonds: Adventurer, Job, Enemies. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Thamior Accord, Male Half-Elf Commoner 8
Medium (5'4") Half-Elf, Neutral Good (CR 8)
Armor Class 9
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)19 (+4) 8 (-1)13 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnoll, Auran, Giant
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Lewis Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Navigator for hire.

Motivation: He's looking for his big break; and money/treasure

Bonds: Job, Adventurer, Rich. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Berkeley, Male Human Warrior 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Grumbar Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is chestnut and curly. His eyes are blue.

Personality: Grumbar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small plains village. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Joker. Bonds: Nature, Adventurer, Enemies. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Grumbar Kendall, Male Half-Orc Ranger 1
Medium (6'9") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 gp. Brown-green garnet (70 gp).


Social Check DCs

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