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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Frederick Rutherford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a worn and beaten armor. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling gray eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frederick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frederick. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Meet up once more with his childhood friend; and he wants to get laid

Flaws: Shy, Forgetful. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Frederick Rutherford, Male Human Aristocrat 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)17 (+3) 11 (+0)13 (+1)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Druidic, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Beloril Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.

History: Beloril was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beloril fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Beloril Strongheart, Male Dwarf Aristocrat 6
Medium (3'11") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Athletics +6, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Roland Brent, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. He sports a long black beard, and similarly colored long hair. His blue unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He can't help but pocket interesting objects he comes across

History: He got into the Spice Merchant business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Job, Criminal record, Religious. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Roland Brent, Male Human Rogue 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)9 (-1) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Varis Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'7", this man wears a blue collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His eyes are likewise brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Bounty Hunter business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Passionate, Justice. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Varis Erenaeth, Male Elf Warlock 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 700 sp. Jet (150 gp).


Social Check DCs

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